FFHACKSTER EX
Getting Started
License
Utilitites
Releases
Setup and Start
Site Index
Features
Main
Settings
Editors
Subeditors
Extensions
Other
About
Menu
License
Utilities
Releases
Setup and Start
Site Index
Main
Settings
Editors
Subeditors
Extensions
Other
About
Site Index
About
The Program
Special Thanks
How It All Began
Assembly-specific
App Settings
Macros preserved from Original Disch Asm
Macros introduced in Disch Annotated Asm
The DLGPARAM Macro
Editors
Armor
Attacks
Battles
Classes
Class Editor: About the Fighter/Thief MP Code...
Class Editor: Class List Paste Targets
Enemies
Shops
Magic
Weapons
Text
Starting Items
Sprite Dialogue Editor
Standard Maps
Overworld Maps
Party Setup
Extensions
Editor Levels and Sources
Add, Override, and Remove Editors
Extension Creation
Folder Browsing
Vista and later
Pre-Vista
License
Resources
Main Window
Icon Tray
Import FFHackster DAT
Revert, Archive, and Clone
Publish, Compile, and Run
Edit Editor Labels
Edit ROM Values
Edit RAM Values
Project Settings
Manage Editors
Releases
Settings
App Settings
Project Settings
Battle Editor Settings
Class Editor Settings
Enemy Editor Settings
Magic Editor Settings
Sprite Dialogue Editor Settings
Setup and Start
Setup
Running The App
Icon Tray
Edit ROM
Open Project
New ROM Project
New Assembly Project
Open Project Archive
Application Files
Project Files
Sprite Dialogue Data
Sprite Data
The '.dialogue' File
Value Types
About the Hardcoded Fanfare type (hcfanfare)
An Example
Adding Sprite Routines
Subeditors
Backdrop Subeditor
Battle Palettes
Battle Pattern Tables
Battle Sprites
Teleport Coordinates
Custom Map Tools
Map Sprites
Minimap
NES Palettes
Tiles
Tint
Weapon and Magic Graphics
Utilities